

Payloads: Payloads act as a Level 1 Dispenser, healing 10 health/second to team members and disguised enemy Spies standing close to the Payload.

Large Health kit: Heals all (100%) of the user's health.Medium Health kit: Heals half (50%) of the user's health.It is also dropped by any player who is killed during Medieval Mode. Small Health kit: Heals roughly a fifth (20.5%) of the user's health.All health kits have a 10 second respawn time, and play a distinct sound that only the player can hear when used. Most maps have health kits available in various locations around the map, excluding most Arena maps. When healed by any source outside of a Medic's healing, a small green-colored cross is emitted in the lower-left HUD along with the number of hitpoints restored. Since these pickups are a vital item in combat, be sure to use them wisely consider letting a teammate who has less health than you grab it, or especially a nearby Medic who may need it. There are also Halloween variants of the health pickups, which can be seen below in the image gallery.Ī player can be healed by several different methods, including healing by friendly Medics (and, as a disguised Spy, enemy Medics as well). There are three different types of health pickups (small, medium, and large) that can be found, with each restoring a different amount of hitpoints depending on the size of the pickup and the class' max health. They restore a set amount of the user's health when picked up and automatically regenerate after ten seconds. Health pickups are items that can be collected in the various maps during gameplay.
